The Sims 4 has been out for a few months now, and the glaring inconsistencies are easily seen by anyone who's played its predecessors. The Sims is a franchise that has been around since my childhood and for many people, the first game and it's expansions were original and classic. The game has evolved through many stages, going from a game with children who never grew up and adults who never grew old, to the flexible open-world game play of The Sims 3. For those of us who grew up with the game, we found this growth almost enchanting. And yet, for us long-time fans, this most recent game is a blight on Maxis' history.
For anyone looking to buy the game, it would be a good idea to check Amazon.com, as I did not. In fact, I had been so excited to purchase the game that I ran down to Best Buy and picked up a copy almost immediately after its release. Had I checked the reviews on Amazon, I would have thought twice. Most of the reviews there speak of the low-quality of the game. That open world I mentioned was torn away from us, replaced with the confines of loading screens every time we wanted our sims to go to the gym. And that isn't even the worst of it.
The key aspects of The Sims 2 and 3 is the family tree. It shows the parents of a sim, their grandparents, their children, their grandchildren, etc. With this simple addition, suddenly we had whole story lines for our sims. The Sims 2 sported two families who hated each other, but their children had fallen in love. Yes, it sounds familiar to Romeo and Juliet, and it was certainly no accident! The story line of the Goths from the original game was extended in The Sims 3, where we were able to play as the different generations in the household. The story lines we wanted were easy to create with the Sims 2 and 3 with something as simple a family tree. And yet, this game took that feature away from us.
There is a long list of features this game has removed. The game functions differently, now, where you must have enough money to join a select 'group' of houses. If you're poor, you go to the cheaper neighborhood. And, of course, you're probably going to have very little money at the start of the game. So it is guaranteed that you will begin in the cheapest section (excluding the use of cheats, of course). In The Sims 2 and 3, the lower priced homes were dotted across the map. And on that note, the map itself is very tiny. In The Sims 2 and 3, you had the chance to create your own homes and commercial lots in different places, and you could customize your town with different buildings you'd designed yourself. However, this is no longer the case in this most recent adaptation. Now, you're lucky if you find a home you find aesthetically pleasing. If not, well, you have the option to fix the home with the rather impressive build options. However, simpler, easier-to-use build options does not make a good Sims game.
All in all, there are many glaring issues with The Sims 4. Irate fans wrote a list of all the features they removed from the game, and this can be found on the game's website under community. There are, of course, some good aspects to the game, but how can any of us long-term fans accept these cut backs and yet be happy to spend our money on a game in which we can make our sims walk funny? I certainly am not pleased. Of course it is up to you to see the game for yourself, but for the hefty price tag of 50 to 70 dollars, it's better to know what you're getting in to beforehand.